Game DevelopmentStudentCommunityNetworkingDiversity & Inclusion
Student only
This hackathons is only open to students. Double check the event page for more information as this may mean only those from a particular university/country are eligible.
Event Type
online
22
Participants
1
Est. Projects
Organizers
Alex Johnson
alex@example.org
Jamie Rivera
jamie@example.org
Sam Chen
sam@example.org
Quality Score
Quality Score
72/100
High confidence
Organiser16/20
Event Maturity14/20
Sponsors18/25
Participants12/20
Game Jam: 48-Hour Game Development Hackathon:
Gear up for an adrenaline-fueled, 48-hour game development marathon! The Game Jam is the ultimate hackathon for aspiring developers, designers, and creators to bring their digital imaginations to life. Whether you are a master coder or a visionary artist, this is your chance to showcase your skills in game programming, level design, UI/UX, sound design, 3D modeling, and character design.
Guidelines:
Eligibility: Open to all current school and college students.
Format: A continuous 48-hour development hackathon where teams build a playable game from scratch based on a surprise theme.
Inter-College Team Members: Allowed. Students from different schools or institutions can team up.
Inter-Specialization Team Members: Allowed. Cross-disciplinary teams (e.g., programmers teaming up with artists and sound designers) are highly encouraged.
Problem Statements: There is 1 central theme that serves as the problem statement. This theme will be kept completely secret and unveiled exactly at the start of the event.
Duration of Rounds: This is a single-round hackathon lasting exactly 48 hours from the theme announcement to the submission deadline.
Rules:
Team Size: You can participate individually or in a team of up to 3 members.
Theme Adherence: All game submissions must clearly incorporate and follow the official theme unveiled at the start of the hackathon.
Original Work: All game code, art, and assets must be created during the 48-hour jam period. Pre-existing assets can only be used if they are open-source and properly credited, but the core gameplay must be original.
Tools & Engines: Participants are free to use any game engine (e.g., Unity, Unreal, Godot), framework, or software to create their games.
Submission Criteria: Teams must submit a fully playable version of their game along with a brief description and gameplay screenshots before the 48-hour timer runs out.
Fair Play: Plagiarism or submitting previously developed games will result in immediate disqualification.