This hackathons is only open to students. Double check the event page for more information as this may mean only those from a particular university/country are eligible.
Event Type
in person
2
Participants
₹22,000
Prize Pool
0
Est. Projects
Organizers
Alex Johnson
alex@example.org
Jamie Rivera
jamie@example.org
Sam Chen
sam@example.org
Quality Score
Quality Score
72/100
High confidence
Organiser16/20
Event Maturity14/20
Sponsors18/25
Participants12/20
Encourage participants to showcase innovative and practical AR/VR solutions addressing real-world problems. Open theme across domains like STEM, gaming, simulations, or creative XR applications.
Eligibility:
Open to students from recognized institutions
Teams of 2–4 members
Cross-disciplinary teams encouraged
Design & Technical Guidelines:
Solutions must be fully pre-developed; no on-spot coding or development allowed
Use of AR, VR, or both is allowed
Solutions must be developed using Unity game engine
Each team will get 10 minutes for demonstration and explanation
Hardware & Demonstration Requirements:
VR Projects: Organizers will provide VR headsets (e.g., Meta Quest 2)
Participants must bring laptops/PCs capable of running solutions or use campus workstation PCs (availability subject to organizers)
AR Projects: Demonstrations must be mobile-based using smartphones
Participants must bring their own compatible smartphones
AR headsets or wearable AR devices are not provided
Evaluation Criteria:
Practical usefulness and impact of the solution
Effective use of AR/VR technology
Problem understanding and relevance
Innovation and creativity
Clarity of presentation
Prizes:
Winner – ₹10,000
1st Runner-up – ₹7,000
2nd Runner-up – ₹5,000
Participation certificates for all teams
Winner certificates for top teams
Additional Instructions:
Participants must refer to the official Rule Book for complete technical specifications and guidelines
Teams are responsible for ensuring their devices are compatible and functional for demonstration