This hackathons is only open to students. Double check the event page for more information as this may mean only those from a particular university/country are eligible.
Event Type
online
59
Participants
5
Est. Projects
Organizers
Alex Johnson
alex@example.org
Jamie Rivera
jamie@example.org
Sam Chen
sam@example.org
Quality Score
Quality Score
72/100
High confidence
Organiser16/20
Event Maturity14/20
Sponsors18/25
Participants12/20
About the Competition:
Bug Byte League (BBL) is a two-round technical competition designed to test participants' innovation, presentation skills, and rapid implementation abilities.
Teams will conceptualize an idea, present it, and selected teams will develop a working MVP within a limited time frame.
Eligibility:
Open to all interested students.
Participants must register in teams.
Team Size: 2–4 members (assumed unless specified otherwise).
Inter-specialization team members: Allowed (recommended for diverse skills).
All team leaders must attend the Inaugural Ceremony.
Competition Format:
The competition consists of 2 Rounds.
Round 1 – Idea Presentation Round:
Date: February 20
Selection Criteria:
Innovation
Feasibility
Relevance to theme
Clarity of presentation
Technical understanding
Round 2 – Implementation & MVP Presentation:
Date: February 21
General Rules:
Attendance at the Inaugural Ceremony is mandatory.
Only submitted PPTs (before the deadline) will be considered.
Late submissions will not be accepted.
Drive access becomes view-only after the submission deadline.
Teams must present only the uploaded PDF file.
Plagiarism or copied ideas will lead to disqualification.
MVP must be original work developed within the 21-hour window.
Code submission via GitHub is compulsory.
Failure to acknowledge submission in the Google Sheet may lead to disqualification.
The judges’ decision will be final and binding.
The Hackathon will be conducted online via the Google Meet platform.