This hackathons is only open to students. Double check the event page for more information as this may mean only those from a particular university/country are eligible.
Event Type
in person
196
Participants
₹19,000
Prize Pool
17
Est. Projects
Organizers
Alex Johnson
alex@example.org
Jamie Rivera
jamie@example.org
Melinia’s PitchPit is a three-stage innovation challenge designed for students who want to solve real problems, not just pitch buzzwords. This is not a typical event where ideas are rushed and prototypes are built without direction. At PitchPit, teams begin by identifying meaningful problems, proving their scale with logic, and refining their solutions with direct guidance from mentors. If you believe impactful ideas begin with strong reasoning, originality, and user-centric thinking, this challenge is for you.
The Vision:
Our goal is to nurture problem solvers who can move from insight to execution.
PitchPit encourages participants to work across two powerful innovation categories, Open Innovation and Privacy-Focused Applications with an emphasis on originality, logic, and technical clarity.
Shortlisted teams will receive focused mentorship to strengthen both their technical approach and problem understanding before entering the final build stage.
Innovation Themes:
Participants must register under ONE of the following two tracks:
Open Innovation
For solutions addressing general real-world challenges.
Focus Areas: Automation, Healthcare, Productivity, Mobility, Environment, Education, Public Services.
Challenge: Identify a real-world process where manual execution or poor data usage leads to inefficiencies, and design an intelligent solution to improve it.
Privacy-Focused Applications
For solutions demonstrating how everyday apps can be made privacy-preserving.
Focus Areas: AI-based anonymisation, Differential privacy, Federated learning,
Encryption frameworks, Zero-knowledge proofs, Privacy-by-design.
Challenge: Solutions must clearly highlight how privacy is implemented and why it matters in the modern digital economy.
Rules & Regulations:
To ensure a fair and engaging experience, all participants must adhere to the following rules:
Team Formation
Each team must consist of 1–4 participants.
Cross-departmental teams are allowed and encouraged to promote interdisciplinary collaboration.
Cross-college teams are not permitted.
Once registered, team members and selected themes cannot be changed under any circumstances.
General Rules
Teams must continue with the same problem statement across all rounds.
Originality is key: Plagiarism, copied solutions, or misuse of existing projects will result in immediate disqualification.
All prototypes/demos must be created for this event.
Teams are required to strictly adhere to submission deadlines; late submissions may not be considered.
Code of Conduct
Participants are expected to maintain professional, ethical, and respectful behavior throughout the event.
Any form of misconduct, malpractice, or rule violation may lead to disqualification at the discretion of the organizers.
Mutual respect towards mentors, judges, organizers, and fellow participants is mandatory.
Intellectual Property (IP)
The intellectual property of all solutions remains with the respective teams.
Organizers may use project titles, abstracts, screenshots, or demo visuals for promotional, academic, or reporting purposes, with due credit given to the teams.