This hackathons is only open to students. Double check the event page for more information as this may mean only those from a particular university/country are eligible.
Event Type
in person
683
Participants
61
Est. Projects
Organizers
Alex Johnson
alex@example.org
Jamie Rivera
jamie@example.org
Sam Chen
sam@example.org
Quality Score
Quality Score
72/100
High confidence
Organiser16/20
Event Maturity14/20
Sponsors18/25
Participants12/20
The event is designed to encourage students to Learn, Build, and Innovate by developing practical technology-based solutions to real-world problems.
Participants will work in teams to ideate, design, and build solutions within a limited time frame, showcasing their technical, creative, and problem-solving skills.
Rules & Guidelines:
Only original ideas and solutions are allowed
Use of open-source tools and resources is permitted
Any form of misconduct or rule violation may result in disqualification.
Teams must present and pitch their project to the judging panel on the hackathon day.
Decision of judges will be final and binding
Domains:
Participants must select their problem statement from any one of the following domains:
Cyber Security
Blockchain Technology
Education Technology
Agriculture Technology
Open Innovation
Prizes & Rewards
Cash prizes + Certificates of Excellence for top-performing teams
Participation certificates for all eligible participants